Name | Description | Inherited | Exported to Kanzi Engine |
---|---|---|---|
GPU Memory Type | Determines which kind of GPU memory will be used. | No | No |
Minification Filter | Controls the texture sampling together with the Mipmap Mode property when the texture is minified: - Nearest sample uses the nearest texel in the texture. - Linear sample interpolates between the four nearest texels in the texture. |
No | No |
Magnification Filter | Controls the texture sampling together with the Mipmap Mode property when the texture is magnified: - Nearest sample uses the nearest texel in the texture. - Linear sample interpolates between the four nearest texels in the texture. |
No | No |
Mipmap Mode | Sets how to use mipmaps: - Base mipmap mode uses only the base texture and does not use mipmaps. Uses either point sample or bilinear sampling. - Nearest mipmap mode uses mipmaps and samples one mipmap level. Uses either point sample or bilinear sampling from a single nearest mipmap level. Selects the operation based on the Minification Filter or Magnification Filter property values. - Linear mipmap mode uses mipmaps, and samples and interpolates two mipmap levels. Selects the operation based on the Minification Filter or Magnification Filter property values. |
No | No |
Format | Defines the target pixel format on the GPU | No | No |
Wrap Mode | How the 3D hardware handles the texture mapping when the UV coordinates are outside of the 0 to 1 range. | No | No |
Anisotropy | Anisotropy of texture. | No | No |
Name | Description | Inherited | Exported to Kanzi Engine |
---|---|---|---|
Is Used by Code | Whether or not the application code uses this asset. Used for determining unused assets. | No | No |
Disable KZB Export | Disables the exporting of the item into KZB. Can be used for, e.g. letting items out from certain profiles. The disabled items are always included in preview. | No | No |
Export in Asset Package | When enabled, this item is exported into asset package if this project is saved as one. | No | No |
Visibility Across Projects | Sets whether this resource is available to referencing projects: - Project setting uses the value of the Resource Visibility Across Projects property of the project. - Private makes the resource available only to this project. - Public makes the resource available in the dropdown menus of referencing projects. |
No | No |
Keep Alive Behavior | The keep-alive behavior of this resource. Can be used to deny unloading of the resource. | No | No |
Description | Add a description of the purpose of this item. To export descriptions to a plain text file, select File > Export > Export Descriptions. When you export the kzb file, this description is not included in the exported file. |
No | No |